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Best Video Game VR Headsets

HTC VIVE - Virtual Reality System
Use the SteamVR Performance Test to check whether your system can handle the requirements of VR, and if not, whether its capabilities are bound by graphics card, CPU or both. FREE CONTENT WITH PURCHASE - On Viveport, HTC's global VR app store, get a free trial for Viveport Subscription plus Google's Tilt Brush, Everest VR, and Richie's Plank with your purchase.
Reviews
"If you were like me, you might be a little hesitant about tech like this, because you tried a GEAR VR, or think 3d desktop gaming and 3d movies are kinda of cool, but certainly not worth this kind of investment. Kind of like that first time you picked up that wii controller and "bowled" and thought "hey, this is pretty cool." Once you complete the setup you'll enter the tutorial and blow up a balloon.. You'll (without instruction) think.. What happens if I try to hit this floating balloon.. Probably nothing.. but you'll immediately realize how intuitive and accurate this "new world" is when the balloon flies in the direction and velocity you would expect it to based on your hand movement. You separate when you realize you can (literally) walk underneath the balloon, look up at it, jump and swat it down to the floor. I can't imagine how silly it looks in real life with your hand just jerking up and down, left to right, ducking, spinning.. etc. But in the game it really feels like you're in a serious situation and your hand needs to dodge these incoming blobs at all costs. When I realized that I could walk closer to my boundary wall that the desktop was on at that time, and the text got closer/clearer, it was an additional level of "that's friggin cool." Once you've got a Steam account set up, be careful, it's easy to blow through 80 dollars (of real money) in a 4 minute virtual shopping spree. Plug in ear buds and "mirror" the sound so you can rock out hard to audioshield without waking the neighbors. So you can control the session for them (get them into a game, get them started, etc) without having to walk them through everything - but again, it is pretty intuitive and should be easy to pick up for 90 percent of people. There are several "full" games available, and I haven't even gotten to them, because The Lab, Zombie Trainer, The Brookhaven Experiment, and (especially) AudioShield have me completely satisfied for the time being. We're all still waiting on the "major" releases of Doom, Fallout 4, Serious Sam, Arizona Sunshine etc. The action of "teleporting" in large scale games seems to be the goto method for moving around in the world. I'm interested to see how games like "Don't stop talking and nobody explodes" work and bring a "crowd" together with one headset. When you feel like a freaking rockstar defending yourself from incoming musical notes, you won't be thinking about the slight pixilation, or how the graphics in the background aren't super detailed. Keep in mind.. That while the software is pretty polished and works well, this type of thing probably isn't for someone who isn't at least a moderate "power user." I've had some minor issues like weird Steam crashes, VR world disappearing if the CPU is under a lot of stress, computer not completing POST when the link box was plugged in. The mass population isn't exactly tech savvy so that excludes a major percentage of potential buyers. Honestly, I've got a lot of cool stuff but this is ABSOLUTELY and UNEQUIVOCALLY the coolest tech I've seen or played with in my entire life."
"Sitting in front of a desktop PC doesn't do my body any good at all. I feared that I would use the Vive as a form of escape and ignore my real world responsibilities and kill my social life. There are sensors to set up, a good amount of space needed, a LOT of cable management. It works best if you have an entire room dedicated to VR, but not all of us are fortunate enough to have that kind of space. The last thing you want to see when you return is a sink full of dishes, dirty laundry, clutter or anything that would cause you disappointment. I have a welcoming, clean open space complete with yoga mats. :) She used to be an avid scuba diver but can no longer dive due to health issues. My friend's wife was trying to plan a small surprise birthday for him but they're new in town and don't know many people. I'm planning on having people over most weekends to have fun and explore the possibilities the Vive offers. You will need a top of the line computer with a powerful graphics card in order to run the Vive properly. Being a big gamer, I already had the computer ($1100 about six months ago) but I still had to upgrade to a GeForce 1070, which currently runs just over $400."
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PlayStation VR - Worlds Bundle [Discontinued]
Redefine your expectations of immersion in gaming with moments so intense your intuition takes over. Seamless visuals keep you connected to the virtual world through an expansive 5.7” OLED 1080p display running at up to 120 frames per second.
Reviews
"I've got to say I did not think the experience was going to be so 3-D and immersive."
"Bought as an xmas gift for my brother, hooked it up and ran gran tourismo sport and it was pretty good!"
"Got this for my Grandkids for Christmas, what a hit."
"FANTASTIC."
"It feels like you should be able to touch items and can create entertainment for others in the room (laughing at the player while he or she reaches into the air or points at someone while describing what they see)."
"Amazing virtual reality and great price."
"My kids love it!"
"Absolutely amazing."
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Best Wearable Tech Virtual Reality Gear

HTC VIVE - Virtual Reality System
FREE CONTENT WITH PURCHASE - On Viveport, HTC's global VR app store, get a free trial for Viveport Subscription plus Google's Tilt Brush, Everest VR, and Richie's Plank with your purchase.
Reviews
"If you were like me, you might be a little hesitant about tech like this, because you tried a GEAR VR, or think 3d desktop gaming and 3d movies are kinda of cool, but certainly not worth this kind of investment. Kind of like that first time you picked up that wii controller and "bowled" and thought "hey, this is pretty cool." Once you complete the setup you'll enter the tutorial and blow up a balloon.. You'll (without instruction) think.. What happens if I try to hit this floating balloon.. Probably nothing.. but you'll immediately realize how intuitive and accurate this "new world" is when the balloon flies in the direction and velocity you would expect it to based on your hand movement. You separate when you realize you can (literally) walk underneath the balloon, look up at it, jump and swat it down to the floor. I can't imagine how silly it looks in real life with your hand just jerking up and down, left to right, ducking, spinning.. etc. But in the game it really feels like you're in a serious situation and your hand needs to dodge these incoming blobs at all costs. When I realized that I could walk closer to my boundary wall that the desktop was on at that time, and the text got closer/clearer, it was an additional level of "that's friggin cool." Once you've got a Steam account set up, be careful, it's easy to blow through 80 dollars (of real money) in a 4 minute virtual shopping spree. Plug in ear buds and "mirror" the sound so you can rock out hard to audioshield without waking the neighbors. So you can control the session for them (get them into a game, get them started, etc) without having to walk them through everything - but again, it is pretty intuitive and should be easy to pick up for 90 percent of people. There are several "full" games available, and I haven't even gotten to them, because The Lab, Zombie Trainer, The Brookhaven Experiment, and (especially) AudioShield have me completely satisfied for the time being. We're all still waiting on the "major" releases of Doom, Fallout 4, Serious Sam, Arizona Sunshine etc. The action of "teleporting" in large scale games seems to be the goto method for moving around in the world. I'm interested to see how games like "Don't stop talking and nobody explodes" work and bring a "crowd" together with one headset. When you feel like a freaking rockstar defending yourself from incoming musical notes, you won't be thinking about the slight pixilation, or how the graphics in the background aren't super detailed. Keep in mind.. That while the software is pretty polished and works well, this type of thing probably isn't for someone who isn't at least a moderate "power user." I've had some minor issues like weird Steam crashes, VR world disappearing if the CPU is under a lot of stress, computer not completing POST when the link box was plugged in. The mass population isn't exactly tech savvy so that excludes a major percentage of potential buyers. Honestly, I've got a lot of cool stuff but this is ABSOLUTELY and UNEQUIVOCALLY the coolest tech I've seen or played with in my entire life."
"Sitting in front of a desktop PC doesn't do my body any good at all. I feared that I would use the Vive as a form of escape and ignore my real world responsibilities and kill my social life. There are sensors to set up, a good amount of space needed, a LOT of cable management. It works best if you have an entire room dedicated to VR, but not all of us are fortunate enough to have that kind of space. The last thing you want to see when you return is a sink full of dishes, dirty laundry, clutter or anything that would cause you disappointment. I have a welcoming, clean open space complete with yoga mats. :) She used to be an avid scuba diver but can no longer dive due to health issues. My friend's wife was trying to plan a small surprise birthday for him but they're new in town and don't know many people. I'm planning on having people over most weekends to have fun and explore the possibilities the Vive offers. You will need a top of the line computer with a powerful graphics card in order to run the Vive properly. Being a big gamer, I already had the computer ($1100 about six months ago) but I still had to upgrade to a GeForce 1070, which currently runs just over $400."
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Best PC Virtual Reality

HTC VIVE - Virtual Reality System
FREE CONTENT WITH PURCHASE - On Viveport, HTC's global VR app store, get a free trial for Viveport Subscription plus Google's Tilt Brush, Everest VR, and Richie's Plank with your purchase.
Reviews
"If you were like me, you might be a little hesitant about tech like this, because you tried a GEAR VR, or think 3d desktop gaming and 3d movies are kinda of cool, but certainly not worth this kind of investment. Kind of like that first time you picked up that wii controller and "bowled" and thought "hey, this is pretty cool." Once you complete the setup you'll enter the tutorial and blow up a balloon.. You'll (without instruction) think.. What happens if I try to hit this floating balloon.. Probably nothing.. but you'll immediately realize how intuitive and accurate this "new world" is when the balloon flies in the direction and velocity you would expect it to based on your hand movement. You separate when you realize you can (literally) walk underneath the balloon, look up at it, jump and swat it down to the floor. I can't imagine how silly it looks in real life with your hand just jerking up and down, left to right, ducking, spinning.. etc. But in the game it really feels like you're in a serious situation and your hand needs to dodge these incoming blobs at all costs. When I realized that I could walk closer to my boundary wall that the desktop was on at that time, and the text got closer/clearer, it was an additional level of "that's friggin cool." Once you've got a Steam account set up, be careful, it's easy to blow through 80 dollars (of real money) in a 4 minute virtual shopping spree. Plug in ear buds and "mirror" the sound so you can rock out hard to audioshield without waking the neighbors. So you can control the session for them (get them into a game, get them started, etc) without having to walk them through everything - but again, it is pretty intuitive and should be easy to pick up for 90 percent of people. There are several "full" games available, and I haven't even gotten to them, because The Lab, Zombie Trainer, The Brookhaven Experiment, and (especially) AudioShield have me completely satisfied for the time being. We're all still waiting on the "major" releases of Doom, Fallout 4, Serious Sam, Arizona Sunshine etc. The action of "teleporting" in large scale games seems to be the goto method for moving around in the world. I'm interested to see how games like "Don't stop talking and nobody explodes" work and bring a "crowd" together with one headset. When you feel like a freaking rockstar defending yourself from incoming musical notes, you won't be thinking about the slight pixilation, or how the graphics in the background aren't super detailed. Keep in mind.. That while the software is pretty polished and works well, this type of thing probably isn't for someone who isn't at least a moderate "power user." I've had some minor issues like weird Steam crashes, VR world disappearing if the CPU is under a lot of stress, computer not completing POST when the link box was plugged in. The mass population isn't exactly tech savvy so that excludes a major percentage of potential buyers. Honestly, I've got a lot of cool stuff but this is ABSOLUTELY and UNEQUIVOCALLY the coolest tech I've seen or played with in my entire life."
"Sitting in front of a desktop PC doesn't do my body any good at all. I feared that I would use the Vive as a form of escape and ignore my real world responsibilities and kill my social life. There are sensors to set up, a good amount of space needed, a LOT of cable management. It works best if you have an entire room dedicated to VR, but not all of us are fortunate enough to have that kind of space. The last thing you want to see when you return is a sink full of dishes, dirty laundry, clutter or anything that would cause you disappointment. I have a welcoming, clean open space complete with yoga mats. :) She used to be an avid scuba diver but can no longer dive due to health issues. My friend's wife was trying to plan a small surprise birthday for him but they're new in town and don't know many people. I'm planning on having people over most weekends to have fun and explore the possibilities the Vive offers. You will need a top of the line computer with a powerful graphics card in order to run the Vive properly. Being a big gamer, I already had the computer ($1100 about six months ago) but I still had to upgrade to a GeForce 1070, which currently runs just over $400."
Find Best Price at Amazon